Oh my…interactive art, sound and light sculptures, electronic foosball… technology used in art at the SuperUber World in Aug 2009.
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The UCreateChange.com blog of fun tidbits about engineering & technology!
Oh my…interactive art, sound and light sculptures, electronic foosball… technology used in art at the SuperUber World in Aug 2009.
Like this video?
Subscribe to UCreateChange’s YouTube Channel!
Chris Henderson thinks we can use our skin as a touchscreen for our phones (or other mobile devices). We’re all canvases for the machine. But if it means doing away with bulky smartphones and easy-to-crack LCD screens, its got my vote (and $$$)!
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18-24 Jan 2010
The Avatar and 3D entertainment craze certainly swept us into the world of red and blue and fuzzy lines that made images pop out from the screen.
And home film buffs can now do it to the tune of $21,000. Panasonic’s 3D camcorder is the first to combine 3D lenses into one easy to carry unit. We say wait a bit, it’ll get smaller, faster, and cheaper.
So James Cameron’s Avatar bagged the best director and best movie at the Golden Globe Awards. It’ll probably go on to win a few more Oscars, but what it showed us was that films and entertainment are about to get truly interactive.
Remember The Matrix bullet time dodge scene (aka “Trinity, Help!”)? Known as the bullet time effect, it allowed “the viewer to explore a moment progressing in slow-motion as the camera appears to orbit around the scene at normal speed” (from Wikipedia). To get that effect, The Wachowski Brothers used an array of cameras to capture a scene from different angles, stitched them up, and ran them through a computer that generated Neo’s viewpoints.
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