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Featured Video: Gaming In 3D

It’s natural that games will be made in 3D. After all, they’re easier to “3D-ify” than movies and it will immerse players into another world – isn’t that just what all games are about?

Sony displays the art of 3D gaming at CES 2009.

Take the Create2011 engineering challenge and tell us your vision of Future Mobility to win the grand prize of: A Nokia Experiential Journey in Beijing and Singapore! Check out our Facebook fanpage for exciting contests & giveaways!

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Last week in UCreateChange: Films & entertainment

18-24 Jan 2010

2010_01_25 - weekly roundup The Avatar and 3D entertainment craze certainly swept us into the world of red and blue and fuzzy lines that made images pop out from the screen.

And home film buffs can now do it to the tune of $21,000. Panasonic’s 3D camcorder is the first to combine 3D lenses into one easy to carry unit. We say wait a bit, it’ll get smaller, faster, and cheaper.

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3D films: Entertainment tech

Jake Sully from Avatar So James Cameron’s Avatar bagged the best director and best movie at the Golden Globe Awards. It’ll probably go on to win a few more Oscars, but what it showed us was that films and entertainment are about to get truly interactive.

Remember The Matrix bullet time dodge scene (aka “Trinity, Help!”)? Known as the bullet time effect, it allowed “the viewer to explore a moment progressing in slow-motion as the camera appears to orbit around the scene at normal speed” (from Wikipedia). To get that effect, The Wachowski Brothers used an array of cameras to capture a scene from different angles, stitched them up, and ran them through a computer that generated Neo’s viewpoints.

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Change Champion e: editor of UCreateChange.comI'm the editor of UCreateChange. And I started this blog with the intention of putting up my past weekly roundups 'cause it's a shame they're simply disappearing into people's inboxes. Anyways, if you've a question on engineering, drop me a line at creators.of.tomorrow@gmail.com!